Bugfix: bugfix for certain HTTP calls having GET/POST and Content-Type wrongly defined.Bugfix: approving (or rejecting) a large number of transactions could result in a network timeout because it took too long.Maintenance: build system updated to gradle 7.6 (from 6.9.2).Moderation: Executives can now also delete quick join games and games created via event system.Language: latest translations added - Thanks :-D.Language: re-formatted instructions for translations, API access, modding and such.Language: font updated with additional glyphs for rendering.Announcement for New Releases: the announcements for the latest update are now auto-generated for both the player and moderator walls.Announcement Board: moved the announcement link data to a different table, so announcement will appear blank/different until everyone has the latest version.Release/Latest: the latest release information is now shown if you are running a new version and there is versioning information available.Release History: now shown within the game via settings screen under "History".If the AI option is disabled, a game needs to be set to non-rated. Disabling AI: rated games require the AI to be enabled in multiplayer games for balancing reasons.Formatting: support for monospaced texts integrated (ASCII only).Steam Browser: now disabled and the game uses a regular browser to open link (some stuff just doesn't work right with the Steam browser).Modding: modding instructions moved from website directly into the game (so they can also be translated).Game Listing: the spectators/watch panel has now a button that lists all the games in the system across all the servers.TOP Ranked: the TOP-3 ranked players in the slow section now have 31 days (instead of 28 days) to play a game to not have their rating decrease automatically.UI: minor update for rankings table coloring.UI: map filter allowing to search locally installed map scenarios by number of players, teams and if balanced or not.Create your own custom maps and play them with your friends and foes. Modding: A map editor is included allowing for player-modded maps.ONLINE play comes with an award and rating system. Single & Multiplayer: A challenging AI for both single and multiplayer matches with co-op play.Hundreds of factions including the Roman Empire, Carthage, Persia, Celts and Inca amongst others. Diplomacy & Economy: Diplomacy, economy and population management.Maps and nations from all over the world. Ancient to Modern: Map scenarios including Europe, Colonization, Asian Empires, American Wars, World Conquest and more.Multiplayer can be played cross-platform and includes a ranking and rating system. Single player comes with skirmish matches against the AI as well as a hotseat functionality for local play. ![]() The game strives to be easy to learn with a streamlined user interface. Form alliances and fight co-op style with the AI and other players for ultimate victory.Īs opposed to other turn-based strategy game, Age of Conquest tries to focus on both, a fun single player and a thrilling multiplayer experience. Wage colossal wars solo, against the AI, or take on your gaming friends in cross-platform multiplayer games. ![]() From Rome to Asian nations, you create your own warring experience. Command your armies in one of the many ancient and medieval countries including the Roman Empire, the Inca, France, Russia, Japan or the Chinese Dynasties. ![]() Age of Conquest is a turn based grand strategy wargame.
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